Frankenstein Underground 3 (May 2015)

Frankenstein Underground #3This issue brings the Creature to an underground city, which he–in a delirious state–thinks is Hell. This delirious state also leads to some fight scenes, which Stenbeck rushes through. There’s some better action later on in the comic, but on a grand scale. Stenbeck can’t seem to handle the one on one fight scene, which is too bad.

Mignola’s story stalls out pretty soon after the Creature finds out there are reasoning men living in the underworld too. Then there’s a lengthy expository monologue from the lead reasoning man. Mignola enjoys the pseudo-history lesson and his enthusiasm makes it interesting to read. But it doesn’t really take the comic anywhere.

And the comic goes out on what should be a rather significant cliffhanger but it’s not because Mignola rushed through areas where he should have been foreshadowing better.

It’s okay, but it’s losing ground way too fast.

CREDITS

Writer, Mike Mignola; artist, Ben Stenbeck; colorist, Dave Stewart; letterer, Clem Robins; editors, Shantel LaRocque and Scott Allie; publisher, Dark Horse Comics.

Frankenstein Underground 2 (April 2015)

Frankenstein Underground #2Besides the art–I mean, who doesn’t want to see Frankenstein’s monster fight a dinosaur–there’s not much going for this issue of Frankenstein Underground.

The villains do villainous things for a page, but not too villainous. Just plotting villainous and kind of evil. Then they’re gone and the story jumps to the monster going into an inner Earth, full of dinosaurs and cavemen.

And giant squids. Because it’s not just Edgar Rice Burroughs, it’s got some Jules Verne going for it too.

It’s kind of okay, Stenbeck’s art makes it work out. Like I said, the Frankenstein Monster versus monsters. I think that idea was even a Toho movie. And Stenbeck’s art is classy.

Notice how much I repeating myself? It’s because Mignola didn’t write enough story for a fourth of a comic book, forget about a full length one.

This issue is a pretty waste of one’s time.

CREDITS

Writer, Mike Mignola; artist, Ben Stenbeck; colorist, Dave Stewart; letterer, Clem Robins; editors, Shantel LaRocque and Scott Allie; publisher, Dark Horse Comics.

Frankenstein Underground 1 (March 2015)

Frankenstein Underground #1With the first issue of Frankenstein Underground, writer Mike Mignola signals something special about the comic. He gets how to write the Creature. He understands how he needs the Creature to function in the story. For comics, it might not be a huge development, but for the Frankenstein Monster as a iconic figure? Well, his icon’s always getting tarnished.

The art, from Ben Stenbeck, helps a lot. There’s an enthusiasm in the quirks of Mignola’s script–whether the flashbacks or the setting–and it comes across to the reader. Underground feels special, even in the scenes with the plotting villain, just because he’s plotting against the Creature.

There are occasional–subtle–nods to other Frankenstein adaptations, but Mignola’s setup for his Creature’s story is an excellent one. The issue ends on an “end of act one” cliffhanger so what he and Stenbeck come up with next remains to be seen.

CREDITS

Writer, Mike Mignola; artist, Ben Stenbeck; colorist, Dave Stewart; letterer, Clem Robins; editors, Shantel LaRocque and Scott Allie; publisher, Dark Horse Comics.

Swamp Thing Annual 5 (June 1989)

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Neil Gaiman sure does think he’s an inventive writer. The third person narration of the annual’s feature is exceptionally annoying but damn if Gaiman doesn’t write good dialogue. He tries too hard to show he’s familiar with Swamp Thing characters and situations, but when he’s got Chester sitting down and talking, it works. And Gaiman’s aloof, drunken secret agent guy is hilarious.

Gaiman’s writing doesn’t actually matter very much, however. The artwork from Richard Piers Rayner, Mike Hoffman and Kim DeMulder is so lovely, Gaiman could write just about anything. He’s inexplicably got Firestorm showing up for a scene and, while there’s a funny punchline to it, he must have just wanted him there because Rayner draws him so beautifully. The art is simply breathtaking.

There’s a backup with Floronic Man–Mike Mignola illustrates. It’s annoyingly over-written too and not as pretty as the feature, but it’s not bad.

CREDITS

Brothers; writer, Neil Gaiman; pencillers, Richard Piers Rayner and Mike Hoffman; inker, Kim DeMulder. Shaggy God Stories; writer, Gaiman; artist, Mike Mignola. Colorist, Tatjana Wood; letterer, Tim Harkins; editor, Karen Berger; publisher, DC Comics.

Ka-Zar the Savage (1981) #28

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Mike Carlin takes over the writing reins and does a fine job. He handles Shanna’s personal crisis well, though he doesn’t stick with it as long as Jones would have. And Carlin’s Ka-Zar is a far more assured protagonist than Jones’s. It might help this issue’s Ka-Zar has been maturing the last twenty-seven issues.

Another Mike–Mignola–inks Gil this issue and the result is mixed. Mignola sharpens Gil’s pencils, giving them a good amount of shadow, but he also removes some of the life. Ka-Zar looks boring, even though it’s full of action.

Carlin’s big problem is tying everything together, something Jones had to leave the Savage Land to avoid. This issue seems to kick off a longer arc where the entire Savage Land cast reunites, including the bad guys.

It’s a good comic book, but I’m a little wary without Jones at the helm.

Ka-Zar the Savage 28 (October 1983)

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Mike Carlin takes over the writing reins and does a fine job. He handles Shanna’s personal crisis well, though he doesn’t stick with it as long as Jones would have. And Carlin’s Ka-Zar is a far more assured protagonist than Jones’s. It might help this issue’s Ka-Zar has been maturing the last twenty-seven issues.

Another Mike–Mignola–inks Gil this issue and the result is mixed. Mignola sharpens Gil’s pencils, giving them a good amount of shadow, but he also removes some of the life. Ka-Zar looks boring, even though it’s full of action.

Carlin’s big problem is tying everything together, something Jones had to leave the Savage Land to avoid. This issue seems to kick off a longer arc where the entire Savage Land cast reunites, including the bad guys.

It’s a good comic book, but I’m a little wary without Jones at the helm.

The Amazing Screw-On Head (2006, Chris Prynoski)

Casting Paul Giamatti is a great idea, except when you get someone even more dynamic than him (it’s difficult, but possible) in a supporting role. Especially if it’s just Giamatti’s voice and you’re putting him up against David Hyde Pierce. Giamatti does fine for a while in The Amazing Screw-On Head, but then Pierce shows up and runs away with it. It doesn’t help Giamatti’s character is a stuffy, proper guy (albeit with a metal head and a variety of different robotic bodies), which gives Pierce all the hilarious dialogue.

The animation is all good—the overall design is what’s important and it looks great. Screw-On Head is set just before the Civil War, which we don’t see, and there’s a lot of cool retro technology.

While Screw-On Head basically works, it’s more fun to look at than anything else (except waiting for whatever Pierce says next).

2/3Recommended

CREDITS

Directed by Chris Prynoski; screenplay by Bryan Fuller, based on the comic book by Mike Mignola; edited by David W. Foster; music by Pierpaolo Tiano; produced by Susan Norkin; released by The Sci-Fi Channel.

Starring Paul Giamatti (Screw-On Head), David Hyde Pierce (Emperor Zombie), Patton Oswalt (Mr. Groin), Corey Burton (President Abraham Lincoln / Professor Faust), Mindy Sterling (Aggie / Geraldine) and guest starring Molly Shannon (Patience the Vampire).


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Hellboy: Seed of Destruction (1994) #4

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Rasputin still doesn’t get identified by name—but based on all the expository dialogue, it’s surprising Hellboy couldn’t figure it out. I guess he never took any history classes.

The series winds down with some more big action sequences, one involving Abe and Liz Sherman. Well, not exactly Liz Sherman. Mignola and Byrne had very little use for her (Hellboy talks about her in the narration more than she talks in dialogue). It makes her feel like a fifth wheel, only around because the comic book readers must have a pretty face.

Also interesting is how passive Hellboy and Abe are in the grand conclusion—Hellboy gets a little moment alone with Rasputin with foreshadowing—but the big part is resolved somewhat without them.

Still, it’s decent.

The Monkeyman backup features Adams screwing up tenses in his first person narration. There’s little else to say about it, except weak art.

Hellboy: Seed of Destruction (1994) #3

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Adams (sorry, starting with him again, I know) must intentionally draw bad faces. Everything else is so detailed… faces not. So it’s a choice. A bad one, but a choice.

Mignola and Byrne get a lot of content into this issue. I don’t think Rasputin ever even gets named, just his history introduced—the majority of the issue, besides an opening fight scene, is expository dialogue.

The best thing in the issue is a two page scene with Abe seeing these frog monsters take their human mother down into the bog. It’s the only time Byrne and Mignola take the time to do anything neat. The rest of the issue is all necessary just to get the story told.

It’s far beyond the regular supervillain revealing his evil plan scene. Byrne and Mignola turn it into an issue. I kept wondering where the cliffhanger would be.

Questionably—but impressively—dense.

Hellboy: Seed of Destruction (1994) #2

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You know, if Adams stuck to the way he draws in medium long shots… he’d make a good comic strip artist. Sorry to talk about the Monkeyman backup, but I thought I should open with a nice comment about Adams. It’s probably never going to happen again.

The Hellboy part of the issue is very strong. There’s the problem with the narration again, like Byrne can’t find a voice for Hellboy—also when they switch over to Abe Sapian’s narration and the narration boxes are the same format.

And there’s some weak art from Mignola, but weak even in the Mignola sense. The issue is very thoughtfully designed, then he abandons it for the last few pages. It forces the comic out on a low note.

Or would, if the plotting weren’t so interesting. It’s a Lovecraft homage and it’s compelling and interesting. Bad ending aside, it’s starting to work.