Diego Greco

Bad Dog 6 (January 2014)

294207 20140131114506 largeThere’s a lot of action but also a lot of character stuff. Bad Dog’s strength has always been Kelly’s character stuff. This issue there’s also a lot of nice art from Greco. He’s got it down… in what appears to be the final issue.

It’s a double-size issue too, with Kelly doing the huge action sequence and giving himself time for cleanup. He also ties things up with all the subplots, he gives Lou the werewolf a chance to change. And so on and so on. It’s a solid comic, mostly because Kelly seems finished with it.

But it’s so solid one wants more Bad Dog. It just remains to be seen if Kelly can find a different story for him and enough hilarity. Maybe hilarity is too strong a word–amusing subplots for the vast supporting cast.

The issue’s got a nice structure too. It’s rather good.

B+ 

CREDITS

What Happens…Stays!, Conclusion; writer, Joe Kelly; artist and colorist, Diego Greco; letterer, Thomas Mauer; publisher, Image Comics.

Bad Dog 5 (November 2013)

290210 20131128170922 largeJoe Kelly has an interesting approach to his jokes. He throws a bunch out. Some of them hit, some of them don’t, but he never tries too hard. He lets Bad Dog do its own thing (which includes not recapping after a years long break between issues) and it sort of works.

His characters are more likable than funny. It makes the humor awkward–because the characters are trying to be funny, them being likable makes their underperforming jokes more acceptable. They–and Kelly–get a lot of leeway.

The art, from Diego Greco, has something to do with it. Greco doesn’t push hard for humor, it’s already in every one of his panels. Bad Dog manages to be genial and biting at the same time, all thanks to Greco.

There’s not a lot to the comic except the concept; Kelly and Greco do a lot with what they’ve got.

CREDITS

What Happens…Stays!, Part 2 of 3; writer, Joe Kelly; artist and colorist, Diego Greco; letterer, Thomas Mauer; publisher, Image Comics.

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