Bob Hall

Ka-Zar the Savage 24 (March 1983)

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There’s a lot of action this issue. Jones really puts Hall through the paces fitting it all in. Ka-Zar and his evil lady friend fight the mad scientist and his men in the desert, then in their secret base. There’s also Shanna’s adventures in New York with Peter Parker.

Hall does a lot better in New York than he does with the action scenes. He does okay with them, but having Ka-Zar fighting in the desert, against Bond villains in jumpsuits, requires a creativity Hall doesn’t bring.

Most of the writing is good, though Jones relies heavily on expository thought balloons and narration. He’s got a lot of information to get across in addition to the action; he rushes to make it fit.

It’s good, but not particularly compelling.

The backup is positively disturbing and not because Mayerik’s art is losing detail. Jones reveals an alarming detail from Ka-Zar’s youth.

Ka-Zar the Savage 23 (February 1983)

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Jones turns Ka-Zar into James Bond this issue, setting him loose in Casablanca in a clumsy homage to the film. Jones includes lots of little details and nods and is very excited about it, but Casablanca isn’t an obscure film. Instead of witty, Jones’s homage seems overly cute.

His explanation for Ka-Zar’s resurrection is the James Bond stuff and then it’s desert adventure time. Oh, the evil secret agent woman forces herself on him. Ka-Zar is surprisingly risquΓ© (and has been since the first issue).

Meanwhile, Shanna gets to hang out with Spider-Man a little more, but Jones severely reduces her page time in this issue. It’s too bad. Ka-Zar’s story is fantastic, but without emotional connection to the reader, whereas Shanna’s is all about that connection.

Bob Hall’s pencils are occasionally quite good, but usually just okay.

The flashback backup is fine, an excuse for Mayerik art.

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