Robocop: Roulette 3 (February 1994)

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Byrd’s art is pretty awful, but it’s a surprisingly okay issue. Even taking all the stupidity into account, Arcudi does manage a couple all right moments here, like when Robocop goes back to the scene of his own murder.

There’s also a lot of cop talk, not related to Robocop, and it passes the panels. It’s not exactly filler, just more of Arcudi doing whatever he can to avoid making Robocop the protagonist in his own comic (which isn’t bad, necessarily, the first Robocop spent a lot of time with other characters–except they were interesting, Arcudi’s are not).

Maybe the time between reading the previous issue and this one has something to do with it. They certainly weren’t written “for the trade,” so a delay–just to let the brain cells regrow–is a must.

Still, shame they can’t do anything with Robocop; it’s a waste of a license.

CREDITS

Writer, John Arcudi; penciller, Mitch Byrd; inker, Brian Garvey; colorist, Jim Sinclair; letterer, Pat Brosseau; editor, Jennie Bricker; publisher, Dark Horse Comics.

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